Game Master Tools
Running Frame-Shift requires minimal prep. Use these quick-reference guides, contest calculators, and encounter generators during your sessions.
Quick Contest DC Reference
| Tier | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Quick DC | 4 | 8 | 12 | 16 | 20 |
Add/subtract 1 for Easy/Hard, 2 for Very Easy/Very Hard. Advantage (+1d6) and Disadvantage (-1d6) stack to a max pool of 8d6 and min pool of 1d6.
Session Guidelines
- Fail Forward: Contests should advance the story even on a failed roll.
- Fewer Rolls: Only call for rolls when there are clear risks and consequences.
- Frame Adaptation: Use setting tags to quickly stat up NPCs and obstacles on the fly.